Play as a Buddhist monk taking a rather unorthodox approach to enlightenment. Before you lies a gauntlet, not made solely for human usage. To overcome it, one must let go of their humanity to embrace their inner beasts. Let go of your life as a human and reincarnate as one of several animals, each with its own mechanic and gameplay feature in this sidescrolling platform where death is a core feature. The level evolves and changes around your answers to the reflective questions at the start of the game.
A, D - Movement
Spacebar - Jump
1-4 - Switch animal forms
My Involvement -
Project Lead/Narrative Designer
I conceptualized the game's core mechanic, decided on the overall feel and built the world.
Global Game Jam 2015 DSU - Third Place, Best Overall
Second Place, Best Narrative
Third Place, Best Mechanics
Third Place, Best Visuals