Mostafa Haque
Game/Narrative Designer
Samsara
Play as a Buddhist monk taking a rather unorthodox approach to enlightenment. Before you lies a gauntlet, not made solely for human usage. To overcome it, one must let go of their humanity to embrace their inner beasts. Let go of your life as a human and reincarnate as one of several animals, each with its own mechanic and gameplay feature in this sidescrolling platform where death is a core feature. The level evolves and changes around your answers to the reflective questions at the start of the game.
Controls:
A, D - Movement
Spacebar - Jump
1-4 - Switch animal forms
Kristian Skistad
Lead Programmer/Project Manager
Kristian was the primary programmer of the group. He coded and designed basic navigation, the respawn system and the reincarnation mechanics
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Nolan Hansen
Audio Director
Nolan did the main audio track for the game.
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Debbie Gregg
Environmental Art
Debbie decided on the primary aesthetics of the level and drew the level background, among other art assets. She also designed the User Interface
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Paula Rodriguez
Artist/Animator
Paula was one of our artists and animators.
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Warren Wegenke
Programmer
Warren was one of our programmers and built several levels.
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Tiffany Sommer
Sound Editor/Narrative
Tiffany helped edit some sound effects and assistend in researching the background lore
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My Involvement -
Project Lead/Narrative Designer
I conceptualized the game's core mechanic, decided on the overall feel and built the world.
Awards:
Global Game Jam 2015 DSU - Third Place, Best Overall
Second Place, Best Narrative
Third Place, Best Mechanics
Third Place, Best Visuals
Chris Leonhardt
Art Director/Project Manager
Chris coordinated our art team, assigned art based tasks and communicated with the rest of the team to ensure that our visuals were consistent with the feel of the game
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Reed Norstrom
Programmer/Level Designer
Reed was one of our programmers and designed several level module. He also coded the UI
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Tyler Tobeck
Artist/Animator
Tyler was one of our artists and animators.
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Vinh Nguyen
Audio
Vinh composed the track for the main menu and title screens
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Gary Utecht
Quality Assurance/Animator
Gary was our playtester and did some animating.
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Dillan Schmidt
Animator
Dillan helped animate some of the sprites
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Cody Engesser
Artist
Cody drew some menu asset
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